ƒgƒbƒvƒy[ƒWƒ‚ƒ“ƒXƒ^[ƒf[ƒ^„Spike Fiend(ƒXƒpƒCƒNEƒtƒB[ƒ“ƒh)

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Act1: Dark Wood(ˆÃ‚«X)

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Normal Normal(L) Nightmare Nightmare(L) Hell Hell(L)
ƒŒƒxƒ‹ 5 38 68
ŒoŒ±’l 49 2057 19664
Hit Point 4-14 118-415 634-2219 634-2958
–hŒä’l 25 375 441 919 1081
U
Œ‚
1
Type ’¼Ú•¨—UŒ‚
•¨—ƒ_ƒ[ƒW 1-5 9-24 23-58
AR 31 503 1795
U
Œ‚
2
Type ‰“ŠuUŒ‚(Spike) •¨— + Cold(—â‹C)ƒ_ƒ[ƒW
’e‘¬/ŽË’ö 13/40
•¨—ƒ_ƒ[ƒW 0-1 9-16 23-39
AR 44 774 2762
‘®«•t—^Šm—¦(%) 0 5 15
—â‹Cƒ_ƒ[ƒW
8-12 27-46
Ž‘±ŽžŠÔ(•b)
4.00 6.00
ƒuƒƒbƒN—¦ 6 6 6
Cold Effect -50 -40 -33

Normal Nightmare Hell
‘®« Animal(ƒAƒjƒ}ƒ‹)
‘Ï
«
•¨— 0 0 50
‰Î‰Š 0 0 0
—â‹C 0 0 50
ˆîÈ 0 0 0
“Å•¨ 0 0 0
–³‘®«–‚–@ 0 0 0
Immune(–³Œø) - - -
‹zŽæ 100 100 100
Damage Regen 2

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Spike Fiend(Normal), Spike Fiend(Nightmare), Spike Fiend(Hell) inserted by FC2 system