ƒgƒbƒvƒy[ƒW„ƒ‚ƒ“ƒXƒ^[ƒf[ƒ^„Ghost(ƒS[ƒXƒg)

กGhost(ƒS[ƒXƒg)‚ฬƒf[ƒ^

šŽํ•ส

•’ส‚ฬƒ‚ƒ“ƒXƒ^[

š“ม’ฅ

šoŒป๊Š

Act5: Crystallin Passage(…ป‚ฬฌŒa), Frozen River(“€‚ฤ‚ย‚ข‚ฝ‰อ), Halls of Vaught(ƒ”ƒH[ƒg‚ฬ‰๑˜L), Drifter Cavern(•๚˜QŽา‚ฬ“ดŒA), Icy Cellar(•X‚ฬ’n‰บ‘ )

šŽd—lฺื


Normal Normal(L) Nightmare Nightmare(L) Hell Hell(L)
ƒŒƒxƒ‹ 15 61 82
ŒoŒฑ’l 172 13314 49473
Hit Point 43-85 896-1241 2845-3940 2845-5253
–hŒไ’l 75 915 1076 1765 2077
U
Œ‚
1
Type ’ผฺUŒ‚ •จ— + Mana Drain(ƒ}ƒiEƒhƒŒƒCƒ“)ƒ_ƒ[ƒW
•จ—ƒ_ƒ[ƒW 6-12 30-53 55-97
AR 135 1128 3129
‘ฎซ•t—^Šm—ฆ(%) 40 45 50
ƒ}ƒiEƒhƒŒƒCƒ“ƒ_ƒ[ƒW 6-10 51-102 186-279
ƒuƒƒbƒN—ฆ 8 8 8
Cold Effect -50 -33 0

Normal Nightmare Hell
‘ฎซ Undead(ƒAƒ“ƒfƒbƒh)
‘ฯ
ซ
•จ— 20 30 100
‰ฮ‰Š 0 0 0
—โ‹C 0 0 50
ˆ๎ศ 0 0 0
“ล•จ 50 60 100
–ณ‘ฎซ–‚–@ 0 0 50
Immune(–ณŒ๘) - - Physical(•จ—)/Poison(“ล•จ)
‹zŽๆ 0 0 0
Damage Regen 2

šŽg—pƒXƒLƒ‹

šTC

Ghost(Normal), Ghost(Nightmare), Ghost(Hell) inserted by FC2 system