ƒgƒbƒvƒy[ƒWƒ‚ƒ“ƒXƒ^[ƒf[ƒ^„Claw Viper(ƒNƒƒEEƒ”ƒ@ƒCƒp[)

¡Claw Viper(ƒNƒƒEEƒ”ƒ@ƒCƒp[)‚̃f[ƒ^

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•’ʂ̃‚ƒ“ƒXƒ^[

š“Á’¥

šoŒ»êŠ

Act5: Crystallin Passage(…»‚̬Œa), Frozen River(“€‚¢‚½‰Í)

šŽd—lÚ×


Normal Normal(L) Nightmare Nightmare(L) Hell Hell(L)
ƒŒƒxƒ‹ 32 61 82
ŒoŒ±’l 755 12680 47118
Hit Point 105-142 965-1310 3064-4159 3064-5545
–hŒä’l 220 809 952 1561 1837
U
Œ‚
1
Type ‰“ŠuUŒ‚(viper_bonespear) •¨— + Magic(–³‘®«–‚–@)ƒ_ƒ[ƒW
’e‘¬/ŽË’ö 24/40
•¨—ƒ_ƒ[ƒW 6-12 15-30 27-55
AR 397 1425 3952
‘®«•t—^Šm—¦(%) 100 100 100
–³‘®«–‚–@ƒ_ƒ[ƒW 10-20 25-51 46-93
U
Œ‚
2
Type ’¼ÚUŒ‚ •¨— + Poison(“Å•¨)ƒ_ƒ[ƒW
•¨—ƒ_ƒ[ƒW 13-18 33-45 60-83
AR 496 1782 4941
‘®«•t—^Šm—¦(%) 50 50 50
“Å•¨ƒ_ƒ[ƒW 6 16 30
Ž‘±ŽžŠÔ(•b) 3.00 4.00 5.00
ƒuƒƒbƒN—¦ 20 20 20
Cold Effect -50 -45 -40

Normal Nightmare Hell
‘®« Animal(ƒAƒjƒ}ƒ‹)
‘Ï
«
•¨— 0 0 25
‰Î‰Š 0 0 25
—â‹C 50 75 90
ˆîÈ 50 75 90
“Å•¨ 50 75 90
–³‘®«–‚–@ 0 0 25
Immune(–³Œø) - - -
‹zŽæ 100 75 50
Damage Regen 2

šŽg—pƒXƒLƒ‹

Charge

Normal Nightmare Hell
ƒŒƒxƒ‹ 5 8 12
Speed +X% 150 150 150
Damage +%% 200
(39.00-54.00)
275
(124.31-172.13)
375
(287.14-397.57)
AR + 110
(1042.65)
155
(4544.10)
215
(15564.15)

šTC

Claw Viper(Normal), Claw Viper(Nightmare), Claw Viper(Hell) inserted by FC2 system